?Reborn System
Reborns are very important on this server. Once you reach level 700K, you can reborn. After doing so, your level will reset, but your mana and health will not. This allows you to gradually become stronger. The more reborns you have, the more damage your spells will deal and the more healing your runes will provide. You can also access locations that are restricted to certain reborn levels.
Along with your own reborns, other players' reborns can be seen in-game.
The fun never ends because once you reach the maximum number of reborns, you can then unlock a new vocation that will unlock even more fun and challenges.
Spells you unlock on reborn [You need level 100 to use them]:
[1] = 'Exevo earth quake'
[5] = 'Exori spiner'
[10] = 'Exevo holy blast'
[25] = 'Exevo ghost attack'
[50] = 'Exevo ice nova'
[100] = 'Exori rock nova'
[150] = 'Exori spear nova'
[200] = 'Exevo water wave'
Currently the max reborn is 200.
After reaching reborn 200 talk to the Reborn NPC in temple to upgrade your vocation.
Each reborn increases your healing and damage.
The healing increases by 5% for every reborn. [With a max heal of 1.5x]
Example rune:
- Base heal = e.g., 2,500,000 for the Super UH/MR
- Each reborn adds 5%
Examples
Reborns | Min Heal Calculation | Min Heal | Max Heal (1.5x) |
---|---|---|---|
0 | 2,500,000 * (1 + 0) |
2,500,000 | 3,750,000 |
1 | 2,500,000 * (1 + 0.05) |
2,625,000 | 3,937,500 |
2 | 2,500,000 * (1 + 0.10) |
2,750,000 | 4,125,000 |
5 | 2,500,000 * (1 + 0.25) |
3,125,000 | 4,687,500 |
10 | 2,500,000 * (1 + 0.50) |
3,750,000 | 5,625,000 |
20 | 2,500,000 * (1 + 1.00) |
5,000,000 | 7,500,000 |
Key Takeaways
✅ Healing increases 5% per reborn.
✅ Max healing is 1.5x of min healing.
✅ Healing scales infinitely with reborns.
Each reborn increases your healing and damage.
The damage increases by 30% for every reborn
Example Calculations
Assuming base damage = 1,000,000
:
Reborns | Min Damage Calculation | Min Damage | Max Damage (1.5x) |
---|---|---|---|
0 | 1,000,000 * (1 + 0) |
1,000,000 | 1,500,000 |
1 | 1,000,000 * (1 + 0.3) |
1,300,000 | 1,950,000 |
2 | 1,000,000 * (1 + 0.6) |
1,600,000 | 2,400,000 |
5 | 1,000,000 * (1 + 1.5) |
2,500,000 | 3,750,000 |
10 | 1,000,000 * (1 + 3.0) |
4,000,000 | 6,000,000 |
20 | 1,000,000 * (1 + 6.0) |
7,000,000 | 10,500,000 |
Key Takeaways
✅ Damage increases by 30% per reborn
✅ Max damage is always 1.5x the calculated min damage.
✅ Scaling is aggressive → At 10 reborns, the damage is already 4x higher than base!